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Behavior Designer 1.3.2b
Behavior Designer is a behaviour tree implementation designed for everyone - programmers, artists, designers.
Behavior Designer offers a powerful API allowing you to easily create new tasks. It also offers an intuitive visual editor with hundreds of tasks and PlayMaker/uScript integration making it possible to create complex AIs without having to write a single line of code!
Behavior Designer was designed from the ground up to be as efficient as possible. As a result, it runs great on all platforms including mobile. It works with both Unity and Unity pro.
Features:
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An intuitive visual editor
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A powerful API
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Visual runtime debugger
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Variables to communicate between tasks
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Conditional Aborts
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Use existing code with the reflection tasks
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Hundreds of tasks
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No extra asset files or compilation steps
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Includes runtime source code
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Extensive documentation and tutorial videos
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Sample projects available online
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And more
Third Party Integrations:
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A* Pathfinding Project (with Movement Pack)
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Core GameKit
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Dialogue System (two way integration)
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Final IK
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Motion Controller
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PlayMaker (two way integration)
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PoolManager
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Ultimate FPS
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uScript (two way integration)
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uSequencer


