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Practical Game Design with Unity and Playmaker

What you will learn from this book:

Understand the Unity project structure and the component-based approach to game development.  

Master Unity and Playmaker's interface  

Utilize Unity and Playmaker to create game mechanics  

Implement networking and multiplayer using Photon Unity Networking via Playmaker  

Explore the basics of Unity scripting in JavaScript and C#  

Import and position a model in the scene  

Construct your own custom Playmaker actions  

Create a game from scratch and customize it  

Read more:

packtpub.com/practical-game-design-with-unity-and-playmaker/book

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