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Practical Game Design with Unity and Playmaker
What you will learn from this book:
Understand the Unity project structure and the component-based approach to game development.
Master Unity and Playmaker's interface
Utilize Unity and Playmaker to create game mechanics
Implement networking and multiplayer using Photon Unity Networking via Playmaker
Explore the basics of Unity scripting in JavaScript and C#
Import and position a model in the scene
Construct your own custom Playmaker actions
Create a game from scratch and customize it
Read more:
packtpub.com/practical-game-design-with-unity-and-playmaker/book


