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3DMotive - Creating a Puzzle Game in Unity Volume 4

In this 5 part course, instructor Alan Thorn takes you through the process of building a 3D puzzle game inside of the Unity engine. Here he will cover a range of topics including project creation, level design,lightmapping, skinning, animation state machines, collision detection, and camera creation just to name a few.

Chapter 1 - Introduction 01:24

Chapter 2 - The Game Manager 01:47

Chapter 3 - Singletons 05:04

Chapter 4 - Preparing for Level Switching 02:52

Chapter 5 - Checking for a Win Condition 02:45

Chapter 6 - Loading the Next Level 02:29

Chapter 7 - Real Time Lighting 02:12

Chapter 8 - Using Light Probes 05:33

Chapter 9 - Adding Background Music 02:45

Chapter 10 - Adding a Torch Prop 03:41

Chapter 11 - Starting the Fire Particle System 02:46

Chapter 12 - Refining the Fire Particle System 03:40

Chapter 13 - Completing the Fire Particle System 06:47

Chapter 14 - More Prefabs 03:42

Chapter 15 - Image Effects 05:53

Chapter 16 - Testing Resolutions 03:23

Chapter 17 - Game Settings 03:24

Chapter 18 - Moving Onwards

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