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3DMotive - Creating a Puzzle Game in Unity Volume 4
In this 5 part course, instructor Alan Thorn takes you through the process of building a 3D puzzle game inside of the Unity engine. Here he will cover a range of topics including project creation, level design,lightmapping, skinning, animation state machines, collision detection, and camera creation just to name a few.
Chapter 1 - Introduction 01:24
Chapter 2 - The Game Manager 01:47
Chapter 3 - Singletons 05:04
Chapter 4 - Preparing for Level Switching 02:52
Chapter 5 - Checking for a Win Condition 02:45
Chapter 6 - Loading the Next Level 02:29
Chapter 7 - Real Time Lighting 02:12
Chapter 8 - Using Light Probes 05:33
Chapter 9 - Adding Background Music 02:45
Chapter 10 - Adding a Torch Prop 03:41
Chapter 11 - Starting the Fire Particle System 02:46
Chapter 12 - Refining the Fire Particle System 03:40
Chapter 13 - Completing the Fire Particle System 06:47
Chapter 14 - More Prefabs 03:42
Chapter 15 - Image Effects 05:53
Chapter 16 - Testing Resolutions 03:23
Chapter 17 - Game Settings 03:24
Chapter 18 - Moving Onwards
