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Digital Tutors - Creating an Animated Paper Folding Effect in Maya
Throughout this Maya tutorial, we'll learn the process of how to create a paper folding animation.
Utilizing Maya's Geometry cache we'll run a dynamic deformer, nCloth simulations and vertex animation to get the look we want. We'll go through how to manipulate, duplicate and edit our Geometry cache files. We'll also talk about how we can control our render times and plan ahead for working on a render farm.
Once you've completed this Maya training, you'll not only know how to achieve this result but you'll also understand how you can optimize it to meet any deadline.
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Introduction and project overview
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Project goals and techniques
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Working in correct units of scale and modeling overview
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Modeling techniques for a low poly corvette
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Extracting, triangulating and extruding our corvette
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Laying out the UVs for our buildings and corvette
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Setting up the paper texture
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Setting up our nCloth simulation
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Animating our nCloth settings
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Adding vertex animation to our buildings
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Adding Jiggle Deformer to our final cache file
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Setting up our final cache files
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Importing our cached models
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Timing out our animation
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Setting up our scene for rendering
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Final compositing

