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3DBuzz - CryEngine 3 A Comprehensive Introduction
In this series we will take an in depth look at working inside of Crytek's Cryengine 3 SDK. Starting with installing this sandbox editor for the first time, we will progress through terrain, vegetation, textures, voxels, AI, spawn points, and more. By the end of this series you will be competent with the tools used most often in this AAA Engine, and capable of creating your own beautiful levels.
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Intro 00:01:10
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Installing the SDK 00:03:57
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Installing the Available Plugins 00:06:31
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Interface and Navigation 00:09:36
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Creating our First Terrain 00:13:21
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Sculpting Terrain 00:14:33
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Terrain Textures 00:16:10
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Vegetation 00:28:54
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Organizing with Layers 00:06:04
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Creating Particle Effects (Pt. 1) 00:09:30
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Water Volumes 00:07:04
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Boids 00:08:56
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Voxel Terrain (Pt. 1) 00:18:32
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Time of Day 00:17:23
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Rivers and Roads 00:17:34
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Brush Objects 00:24:08
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Voxels (Pt. 2) 00:09:46
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Creating a Weather System 00:42:10
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Fire and Light 00:07:41
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Item Pickups 00:03:52
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Decals 00:04:19
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Creating Basic AI 00:10:43
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Spawn Point 00:03:46
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Sound (Pt. 2) 00:04:13
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Outro 00:00:51