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SimplyLightwave - Mastering Glass - HDR Lighting and Light Passes

Mastering Glass - HDR Lighting and Light Passes

Learn to shade and light glass with a high level of realism, and save yourself a lot of time by being able to relight your glass renders in post-production. This tutorial covers the full process from start to final renders with the post production work and light passes done in Photoshop. Starting by creating a simple wine glass model and a studio lighting setup, we dive into setting up HDR light passes designed to mimic the Maxwell Renderer's Multilight feature. This method can save hours of rendering time as a bulk of the lighting can be done in post.

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