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Backpack ModelingVideo Tutorial for modo 401 or later

Backpack ModelingVideo Tutorial for modo 401 by Adam O?Hern

As many an industrial designer knows, modo is an excellent tool to illustrate designs for internal design reviews, client approval or marketing. We asked Adam O?Hern to create this video tutorial that walks through many of the real-world tools and techniques that he uses when illustrating his concept designs as a working industrial designer. The design he created is a backpack, which not only offers the opportunity to introduce ?soft goods? modeling techniques, it also has some hard bits and interesting details like cords and stitching. The methods used by Adam have applicability to a wide range of textile-oriented designs including handbags, gloves, flexible athletic gear and soft recreational equipment.

This tutorial was developed for modo 401. Users of later versions of modo will find the tutorial useful, but will have to adapt some instructions to new techniques found in more recent versions of modo.

The set includes over two hours of instructional video footage, and also includes incremental step-by-step modo files for each video that let you jump in at any stage. Some Photoshop brushes are also provided as a bonus. This series emphasizes real-world techniques for soft-goods design in modo, including rapid form development, Subdivision surface model detailing, image-based sculpting, texturing, and rendering. The videos are narrated in English and are designed for people with at least an intermediate knowledge of modo.

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