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Autodesk 3ds Max 2016 Essentials

Chapter 1 The 3ds Max Interface

Chapter 2 Your First 3ds Max Project

Chapter 3 Modeling in 3ds Max: Architectural Model Part I

Chapter 4 Modeling in 3ds Max: Architectural Model Part II

Chapter 5 Introduction to Animation

Chapter 6 Animation Principles

Chapter 7 Character Modeling Part I

Chapter 8 Character Modeling Part II

Chapter 9 Introduction to Materials

Chapter 10 Textures and UV Workflow: The Alien

Chapter 11 Character Studio: Rigging

Chapter 12 Character Studio: Animation

Chapter 13 Introduction to Lighting: Interior Lighting

Chapter 14 3ds Max Rendering

Chapter 15 mental ray

Appendix Autodesk 3ds Max Certification

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