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Digital Tutors - Quick Start to Rigging in 3ds Max: Volume 3
Duration 2h 56m
Difficulty Level Beginner
Project Files Included
Software used
Autodesk 3ds Max 2014
What you will learn
Welcome to Volume 3 of the Quick Start to Rigging in 3ds Max, a series of specially constructed courses meant to be followed in sequence and interspersed with valuable exercises to reinforce learned concepts.
In this volume, we'll build on the concepts covered in Volume 2. We'll start by learning how to create a skeleton that would be suitable for creatures. We'll learn how to work with 3ds Max's Spline IK solver and how to build our very own IK/FK switch. Ultimately, focus on cleanliness throughout the entire construction of the rig.
These courses are designed to be taken in sequence so we really encourage you to start with Volume 2 before continuing with this section. We also encourage you to take advantage of the assignments that follow each volume. These assignments will allow you to take what you've learned and apply those tools and techniques to your own projects.
Partner
Tutor
Delano Athias
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Introduction and project overview 00:59
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Creating the leg bones 05:28
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Creating the toe bones and mirroring the leg chain 09:30
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Adding inverse kinematics to the legs 02:48
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Building envelope objects for the center-of-gravity, pelvis, and tail 06:31
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Adding bones for the neck and head 04:30
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Starting on the arm chains 04:38
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Creating claw bones and mirroring the arm 08:01
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Setting up inverse kinematics for the arms 01:15
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Adding a global control and skinning the creature 07:31
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Weight-painting techniques 11:44
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Starting on the IK/FK rig for the neck and head 07:52
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FK controls for the neck 09:09
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The Spline IK solver 07:58
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Adding an FK head control 05:28
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Controlling the neck and head in IK mode 11:34
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Finishing our IK/FK feature 08:47
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Controlling the pelvis and center-of-gravity 06:47
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Rigging the tail 13:16
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Arm controls 06:10
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Controlling the fingers 07:06
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Building leg controls 08:54
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Finishing our foot rig 06:21
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Knee controls 06:59
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Cleaning up the rig 04:52
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Volume 3 assignment 02:04
Thanks to NoMan2000

