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maxcookie 3dsmax fluids Controlling fire and flames

Introduction

In this video for 3ds max we?ll talk again about particles and fluid

simulation about fire and smoke. We?ll use Particle Flow and FumeFX with

different techniques to control fire behaviour.

**What we?ll do

In Controlling fire and flames tutorial**

we?ll talk about fire and

smoke, but this time we?ll see how to manage it and controlling it using

different way, particles and textures. We?ll prepare a really simple

room environment, and we?ll try to have fire coming from a wall hole,

moving thru the floor and then creating a big fire area. We?ll prepare a

PFlow setup moving over a mesh to create particles that we?ll control

the FumeFX fluid emission, and we?ll add an animated gradient ramp over

the ground to create a bigger flame area.

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