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maxcookie 3dsmax fluids Controlling fire and flames
Introduction
In this video for 3ds max we?ll talk again about particles and fluid
simulation about fire and smoke. We?ll use Particle Flow and FumeFX with
different techniques to control fire behaviour.
**What we?ll do
In Controlling fire and flames tutorial**
we?ll talk about fire and
smoke, but this time we?ll see how to manage it and controlling it using
different way, particles and textures. We?ll prepare a really simple
room environment, and we?ll try to have fire coming from a wall hole,
moving thru the floor and then creating a big fire area. We?ll prepare a
PFlow setup moving over a mesh to create particles that we?ll control
the FumeFX fluid emission, and we?ll add an animated gradient ramp over
the ground to create a bigger flame area.

