ArtFab

No public preview image is available.

Digital Tutors - Game Character UVs Made Easy in 3ds Max

In this series of tutorials we'll discuss how to quickly unwrap the UVs of a game character with some very powerful tools in 3ds Max. We'll start off by unwrapping the head of our game character, which can be one of the most difficult parts to UV.

Here we'll get an introduction to the Peel tools. These tools are incredibly powerful and easy to master. Then we'll continue to unwrap our game character piece by piece, all while discussing tips and tricks to create perfect UVs.

Finally, we'll discuss how to combine all our UVs into a single UV set and how to get it ready for the texturing process.

  1. Introduction and project overview

  2. Unwrapping the face

  3. Unwrapping the head

  4. Unwrapping the hood

  5. Unwrapping the coat

  6. Unwrapping the pants

  7. Unwrapping the hands

  8. Unwrapping the boots

  9. Unwrapping the hair

  10. Unwrapping the eyes and teeth

  11. Unwrapping the final details

  12. Combining the character UVs

  13. Beginning to optimize the character UVs

  14. Continuing to optimize the character UVs

  15. Finishing the optimization of our character UVs

  16. Creating a second map channel

Open in Telegram

Keep exploring

Open in Telegram