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ReelSmart MotionBlur Pro v5.0 for OFX (Vegas Pro, Nuke, Scratch) - Win64

RE:vision Effects releases ReelSmart Motion Blur 5 with GPU support for After Effects, Final Cut Pro, Media Composer, Motion, Nuke, Premiere Pro, Scratch, and Vegas Pro

RE:vision Effects, acclaimed effects plug-in industry leader and makers of Academy Award winning software, announces the release of ReelSmart Motion Blur? version 5 with GPU support for: Adobe? After Effects?; Apple?; Final Cut Pro?; Avid? Media Composer?, Symphony? and Newscutter?; The Foundry Nuke?; Adobe Premiere Pro?; Assimilate Scratch?; and Sony? Vegas? Pro.

ReelSmart Motion Blur (RSM8) automatically adds more natural-looking motion blur to a sequence. Proprietary tracking technology is at the heart of RSMB, so there is no handwork involved. Of course you can add as little or as much blurring as you need and even remove motion blur! This is a useful tool to give video a more film-like feel, and is also useful to reintroduce motion blur for blue or green screen shoots where a fast shutter is necessary to pull a good key. Also included in some RSMB versions is a feature that allows you to blur with user-supplied motion vectors that, most likely, will come from a 3D animation system (see the RE:vision Effects website for which versions include this feature).

Speedups up to 4x on GPUs when using RSMB have been measured over running RSMB in CPU mode, already known for its speed. Speedups of this magnitude are usually seen with higher end cards. Note that most currently-sold GPUs will provide customers with needed acceleration, including many mobile GPUs for laptops. Of course, the total speedup end-users will see will vary once application overhead is taken into account: this includes disk I/O, internal host buffering schemes, bandwidth of PCIe bus, codec used for footage, etc.

Users are advised that their specific speedups are dependent on system configuration, specific GPU, and features of RSMB that are used. Customers who have used RSMB v4 should test the demo to make sure they will see the speedups they desire before upgrading to RSMB v5.

What's new in version 5.0? Posted March 28, 2014:

Initial v5 release with GPU acceleration.

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