No public preview image is available.
Render.ru - Interactive Architecture - Russian
Year: 2014
Total time: Over 30 hours
Author: Gornakov Anton
Software: Lightwave 11.X, Unity 4/5
First part:
-
The review of software and instrumental solutions for this course.
-
Fact-finding review of Lightwave.
-
The forced study of Lightwave.
-
The principles of selection of furniture for arrangement.
-
Simulation of design furniture.
-
Simulation of home decoration (5 pieces of furniture).
-
Selection of work benches. Plug-ins.
-
Texturing, scanning and export of models to Unity.
Second part:
-
Survey digression to the modern architecture.
-
Modular simulation of a fakhverkny (frame) cottage. On the example of HufHaus or DaVinchi.
-
Creation of own libraries for parametric, modular simulation in LWcad.
-
Features of architectural design and simulation for visualization in Unity and Lightwave.
-
Procedural simulation of trees in Lightwave. Texturing and setup in Unity.
-
Simulation of a net load-carrying structure with a glassing (meshsystems, spacestructures).
Third part: - Settings of objects for visualization in Unity.
-
Writing of the universal, custom, surfeysny shader for metal, wooden and plastic surfaces.
-
Writing of a shader for visualization of glass surfaces.
-
Lighting in Unity and roasting of lighting (Lightmaping).
-
Arrangement of furniture. Use of ready decisions. Optimization of models. Budgetary options.
-
Implementation of a landscape in Unity. Simulation of infrastructure elements. Terrain, SkyDome.
Fourth part:
-
Animation of the camera in Unity. Sequence of shot. Sinematik for architectural and interior visualization.
-
Animation of assembly of architectural (engineering) construction. Frame and procedural animation of effect of assembly.
-
Interactivity and methods of control of display of objects and animation.
-
GUI and uGUI in implementation of the interface and information part. Implementation of control of interactivity.
-
Interactivity of shaders, materials and objects.
-
Final assembly and ???? applications.
?????? ?????:
-
????? ??????????? ? ???????????????? ??????? ??? ????? ?????.
-
??????????????? ????? Lightwave.
-
????????????? ???????? Lightwave.
-
???????? ??????? ?????? ??? ???????????.
-
????????????? ???????????? ??????.
-
????????????? ????????? ????????? (5 ????????? ??????).
-
?????? ???????????????? ???????. ???????.
-
???????????????, ????????? ? ??????? ??????? ? Unity.
?????? ?????:
-
???????? ??????? ? ??????????? ???????????.
-
????????? ????????????? ??????????? (??????????) ???????. ?? ??????? HufHaus ??? DaVinchi.
-
???????? ??????????? ????????? ??? ????????????????, ?????????? ????????????? ? LWcad.
-
??????????? ?????????????? ?????????????? ? ????????????? ??? ???????????? ? Unity ? Lightwave.
-
??????????? ????????????? ???????? ? Lightwave. ??????????????? ? ????????? ? Unity.
-
????????????? ???????? ??????? ??????????? ? ??????????? (meshsystems, spacestructures).
?????? ?????: - ????????? ???????? ??? ???????????? ? Unity.
-
????????? ??????????????, ??????????, ??????????? ??????? ??? ?????????????, ?????????? ? ??????????? ????????????.
-
????????? ??????? ??? ???????????? ?????????? ????????????.
-
????????? ? Unity ? ????????? ????????? (Lightmaping).
-
??????????? ??????. ????????????? ??????? ???????. ??????????? ???????. ????????? ????????.
-
?????????? ????????? ? Unity. ????????????? ???????????????? ?????????. Terrain, SkyDome.
????????? ?????:
-
???????? ?????? ? Unity. ?????????????????? ?????. ????????? ??? ????????????? ? ??????????? ????????????.
-
???????? ?????? ????????????? (??????????) ???????????. ?????????? ? ??????????? ???????? ??????? ??????.
-
??????????????? ? ??????? ?????????? ???????????? ???????? ? ?????????.
-
GUI ? uGUI ? ?????????? ???????????? ? ?????????????? ?????. ?????????? ?????????? ????????????????.
-
??????????????? ????????, ?????????? ? ????????.
-
????????? ?????? ? ???? ??????????.
