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Digital Tutors - Texture Painting in Maya and Photoshop

Duration 2h 45m Project Files Included MP4

No matter what type of asset you are creating, after the modeling has been completed and the UVs have been laid out, its time to begin painting textures. For many artists, Photoshop is the primary place for this step.This training will explore how Maya and Photoshop work together to create and apply

textures to our assets. To get started, we?ll first learn how to apply a material to our asset inside of Maya. From here we will export our geometry and bring it into Photoshop?s 3D workspace for texturing, where we will paint a diffuse and specular map.

01.Introduction and project overview

02.Creating materials and a exporting an asset for Photoshop

03.Creating a Photoshop file to work in

04.Customizing lighting in Photoshop

05.Painting a base texture for the body

06.Painting variation into the base body texture

07.Painting warmer colors into the body texture

08.Adding blemishes and details to the body

09.Using photographs for body texture

10.Using photographs for clothing texture

11.Painting dirt and wear on the clothing

12.Using photographs for the eye texture

13.Blending the eye texture

14.Painting fingernails, toenails and teeth

15.Painting a specular map

16.Saving texture maps from Photoshop

17.Plugging in and rendering maps

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