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Digital Tutors - Utilizing State Sets in 3ds Max
Resurrected Torrent
Duration 1h 13m Level Intermediate Project Files Included
Software used
3ds Max 2013, After Effects CS5
In this series of 3ds Max 2013 tutorials, we'll learn how to take advantage of the State Set tools found in 3ds Max. With the State Set tools, we have a very powerful system for creating and managing render layers in 3ds Max, as well as providing two-way transfer of data between 3ds Max and After Effects.We will begin our course by familiarizing ourselves with the basic functionality of the State Sets, and using them to create a number of highly customized render passes for our scene. We'll learn how to use the Compositor view to preview the final assembled result of our passes, and we'll learn how to send all of our passes and 3D data from 3ds Max directly to After Effects using the Media Sync toolset. Finally, we'll explore the process of utilizing 3ds Max data and 3D layers directly inside of After Effects as part of our compositing pipeline.
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Introduction and project overview 01:12
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Getting acquainted with State Sets 07:30
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Continuing our overview of State Sets 10:06
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Assigning unique materials to State Sets 06:28
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Using Render Elements with State Sets 05:10
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Creating helper objects for compositing in 3ds Max 06:10
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Using the Compositor View in 3ds Max 11:22
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Installing the Compositor Link plugins for After Effects 05:47
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Replacing 3ds Max planes in After Effects 11:35
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Using 3ds Max helper objects in After Effects 08:35