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RE:VisionFX RE:Map v2.2.3 for Adobe (Win32/64) Team V.R

RE:Map is a set of 5 plugins:

RE:Map UV takes a UV Map, probably rendered from a 3D system, and renders an image using this mapping. Easily clean up texture maps and remap in post without having to go back to your 3D system for re-rendering. In addition, this plugin allows you you to come up with cool 2D and 3D animated texture map templates and reuse them over again with different image sequences.

RE:Map Inverse UV takes a UV Map and a color image that matches that UV Map, and inversely projects the color image to a rectangular image that may then be used to texture the UV Map with RE:Map UV, or for use as a texture map for your 3D system.

RE:Map Distort takes a color image and automatically distorts the image based on the features for a caricature-like effect.

RE:Map Displace warps an image with a user-supplied displacement map. This plugin includes many more options and advanced filtering controls than most other displacement map filters.

RE:Map Planar maps or inverse maps a perspective plane defined by 4 points (also known as corner pinning).

Support:

Adobe After Effects CS3 and up, including 64-bit support for CS5 and up.

Adobe Premiere Pro CS3 and up.

What's new in version 2.2.3? Posted October 15, 2013:

Fixes a bug where RE:Map Planar could incorrectly produce identical results for the first and second frames of a sequence (AE CS6 and CC were affected).

Fixed a crashing bug in RE:Map Inverse UV, as well as at the edges of a UV map (with non-full alpha values) within RE:Map Inverse UV.

Added changes necessary to work in Adobe CS6 applications

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