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Digital Tutors - Using MoGraph Effectors to Create a Sports Opener in CINEMA 4D

Duration 6h 14m Project Files Included MP4

In this series of tutorials, we will learn the process from start to finish of creating a sports opener in CINEMA 4D, animating it using the powerful MoGraph toolset, and compositing the shot in After Effects.

We begin by building the set from scratch in CINEMA 4D in such a way that we save a lot of time through the use of MoGraph. This also saves time in being able to quickly animate our pieces. We add more models that help to make the piece feel more customized.

After adding the textures we move onto the lighting process where we learn a few tricks for lighting a scene well without making your render take much longer than it needs to.

After rendering in CINEMA 4D, we move into After Effects where we use CINEWARE to extract our CINEMA 4D placeholders, lights, and camera. We can then easily continue the compositing process. Our shot is completed with realistic looking screens, lens flares, and other lens effects. By the end of the course, you'll learn how to start with nothing and end with a fully completed 3D motion graphics piece you can be proud of!

  1. Introduction and project overview

  2. Creating the wood panels for the background

  3. Using MoGraph to place and randomize the panels

  4. Modeling the basic box shelves

  5. Using MoGraph to place and randomize the shelving

  6. Further building out the set with more shelving

  7. Using MoText for buzzwords

  8. Adding the planes for screens

  9. Placing the models

  10. Placing the rest of the models

  11. Creating the foam finger

  12. Extruding and sweeping the pennant

  13. Creating and animating the camera

  14. Smoothing the camera's F-curves

  15. Creating movement for the panels with a Random Effector

  16. Animating the nested shelves

  17. Animating the other shelves by combining Step and Random Effectors

  18. Animating the Sweep of the foam fingers

  19. Animating the entrance of the screens

  20. Animating the entrance of the footballs

  21. Creating an entrance for the basketball

  22. Animating the entrance of the stopwatch and second soccer ball

  23. Animating the pennant entrance with the camera

  24. Bringing in the helmets

  25. Animating the MoText

  26. Finishing the MoText animations

  27. Creating and applying various wood textures

  28. Applying textures to the basketball, football, and stopwatch

  29. Applying materials to the soccer ball and helmets

  30. Finishing the materials

  31. Creating the sky

  32. Lighting the shot

  33. Creating reflection planes

  34. Adding Display Tags to certain objects

  35. Creating placeholders for CINEWARE

  36. Creating an object buffer for the screens

  37. Managing shadows

  38. Baking the camera

  39. Render testing

  40. Setting off the render

  41. Importing to After Effects and using CINEWARE to extract placeholders

  42. Placing precomposed footage with the screens

  43. Using the screens reflections with the object buffer and a blending mode

  44. Retiming and creating an animation for the clip entrance

  45. Finishing the clip entrance animations

  46. Creating the first lens flare

  47. Keying the lens flares

  48. Adding astigmatism, chromatic aberration and a vignette

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