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Digital Tutors - Introduction to Unity 4
Software used
Unity 4.1
Duration 3h 40m
Level Beginner
What you will learn
In this series of Unity tutorials we are going to learn about the core features in Unity.
We will start out by learning the Unity Interface where we'll talk about the different panels and tools available in the Unity editor. From there we'll learn how to properly export and import assets into Unity. With those assets imported, we'll discuss how to create prefabs that will help us speed up the construction process of our level.
Then we'll learn how to create and apply materials to our level prefabs. Then we'll take our textured prefabs and build a simple game environment. Once the base level has been built, we will talk about adding props and set dressing our level. From there we'll continue full speed by learning how to add lights, particles, and physics objects.
Once we're happy with our level, we'll jump into scripting in Unity. We'll learn how to create a random player spawn, a HUD, item pickups, and so much more. Finally, we'll end the course with how to publish our game to the platform of our choosing.
Tutor
Joshua Kinney
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Introduction and Project Overview
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Breaking down the interface
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File management and project organization
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Creating prefabs
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Creating materials
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Assembling the level
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Set dressing the level
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Adding lights
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Baking lightmaps
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Creating particle systems
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Working with physics
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Getting started with scripting
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Creating the player spawn controller
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Finishing the player spawn controller
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Creating the game state script
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Scripting the HUD
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Creating items in Unity
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Creating the lantern functionality
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Loading levels
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Publishing our game
