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3DMotive - Modular Building in Unity and Blender Volume 1

In this course, instructor Alan Thorn takes you through the basics of Blender and Gimp while teaching asset creation pipeline, and follows up by teaching you how to import those assets into Unity while setting up a playable game environment.

  1. Introduction

  2. The Modular Set

  3. Blender Control Scheme

  4. Blender Theme

  5. Configuring the layout

  6. Establishing a Base Tile

  7. Normals and Backface Culling

  8. Building the Floor Module

  9. Starting a Wall Sub-Module

  10. Detailing the Wall

  11. Tiling Walls

  12. Adding Wall Variation

  13. Dealing with NGons

  14. Mirroring Joining and Merging

  15. Starting the Corner Module

  16. Completing the Corner Module

  17. Out Turns

  18. Crate Prop

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