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3DMotive - Modular Building in Unity and Blender Volume 1
In this course, instructor Alan Thorn takes you through the basics of Blender and Gimp while teaching asset creation pipeline, and follows up by teaching you how to import those assets into Unity while setting up a playable game environment.
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Introduction
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The Modular Set
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Blender Control Scheme
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Blender Theme
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Configuring the layout
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Establishing a Base Tile
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Normals and Backface Culling
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Building the Floor Module
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Starting a Wall Sub-Module
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Detailing the Wall
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Tiling Walls
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Adding Wall Variation
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Dealing with NGons
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Mirroring Joining and Merging
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Starting the Corner Module
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Completing the Corner Module
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Out Turns
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Crate Prop
