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Unity Asset - Input Touches

Introducing "Input.Touches", a low cost, easy to use helper library for Unity3 touch (and mouse) input.

Input.Touches uses event system to signal various input event. Letting

you focus on dealing with your actual code instead of juggling with

various input.

Supported input event:   

        - single finger: short tap, long tap, multi-tap, charge(timed-pressed), drag, swipe  

        - multi-finger: short tap, long tap, multi-tap, charge(timed-pressed), drag.  

        - special gesture: pinch, rotate    Support concurrent input (2 or more input type at the same time)  

for most events. The exception are multi-finger drag, pinch and rotate. Uses event system, keep things simple. Support both JS and C#. Tested and works on PC and iOS device. Various example scene with documented code in both JS and C#. Compatible and supported by Playmaker.

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