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3DMotive - Hard Surface Vehicle Modeling in Maya Volume 3

In this course, instructor Stephen Wells walks us through the initial modeling stages of this hard surface tank vehicle inside of Maya. Here he extrudes and subdivides both polygon primitives and custom polygonal shapes as he builds out the forms and shapes for the individual parts of this sci-fi tank model.

  1. Introduction

  2. Main Barrel Detailing

  3. Main Barel Detailing 02

  4. Plasma Cannon Work

  5. Turret Refining

  6. Turret Refining 02

  7. Turret Hinges

  8. Side Gun Refining

  9. Track Support Refining

  10. Misc Elements

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