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3DQuakers - 3DS MAX Foundations - Lighting & Materials
3DS MAX Foundations: Lighting & Materials is a video tutorial kit that covers lighting and surfacing techniques under the 3DS MAX platform. The topics covered range from Scanline rendering to Final Gathering and Global Illumination using Mental Ray. Various examples explore serveral surfacing techniques to generate intricate material networks, ranging from Procedural mapping to masked Photoshop texturing. This course is ideal for Teachers and Students alike, for it covers one semester of lighting training in a typical animation colledge..
Duration: 5 hours Platform: 3DS MAX 2008 and above Author: Charbel Koueik
NOTE: These are the lessons from 2008 year!It will help everyone who wants to learn more about light and materials in 3ds max and especially to those people who can not afford to buy the latest computers with lots of memory and CPU power!
Thank you
