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Digital Tutors - Using ICE to Create a Holographic Display in Softimage
Duration 2h 46m Level Advanced Project Files Included
Software used
Softimage 2013, 3ds Max 2013, FumeFX 3
What you will learn
Throughout these lessons we will create a holographic display using ICE particles in Softimage. Using ICE we will create an explosion of particles while learning about some of the nodes used in the process.
In order to create smoke using FumeFX we will cache our simulation into files, export the scene out of Softimage and then import it into 3ds Max. By the end of this training you will be able to use these tools and techniques in your visual effects projects.
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Introduction and project overview 00:46
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Creating a basic particle emission 08:15
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Transforming particles into light trails using strands 11:56
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Emitting a master particle for our trail 09:17
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Spawning particle trails 12:35
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Finalizing our particle trails 13:58
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Creating a core explosion 15:25
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Adding movement to the core explosion 12:07
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Generating a radial explosion 11:35
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Modifying the velocity of the radial explosion 07:59
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Caching the ICE particles 13:39
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Setting up our 3ds Max scene 11:51
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Starting the FumeFX smoke effect 09:28
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Adjusting the simulation parameters of FumeFX 10:28
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Rendering the smoke 07:24
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Reviewing the compositing of our project 09:20