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Digital Tutors - Creating Cartoon Characters in CINEMA 4D R15

Duration 2h 32m Project Files Included MP4

Cartoony, stylized characters are prevalent in the world of tv and film CG, as well as video games. These types of characters are a lot of fun to build, but they do present their own set of challenges.

In this training, we'll talk about creating work that matches our reference images. We'll use a variety of polygon methods as well as some spline techniques tobuild up our alien officer from the ground up.

In addition, we'll talk a little about the unique way that geometry can be built in CINEMA 4D, using generators and hierarchy.

We'll finish by adding some simple materials and in the end you'll have the knowledge you need to begin creating your own character designs.

  1. Introduction and project overview

  2. Setting up reference images

  3. Blocking in the body shape

  4. Prepping arm and leg connections

  5. Blocking in the arm shape

  6. Building the hand

  7. Finishing the hand

  8. Blocking in the leg

  9. Adding the boot

  10. Blocking in the head shape

  11. Creating the head topology

  12. Building the inner mouth

  13. Detailing the mouth

  14. Modeling the eyes

  15. Detailing the eye sockets

  16. Finishing the head

  17. Detailing the shirt

  18. Detailing the pants

  19. Building the belt buckle

  20. Modeling the insignia

  21. Starting the epaulet

  22. Finishing the epaulet

  23. Adding head bumps

  24. Adding materials

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