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Digital Tutors - 12 Principles of Animation in Toon Boom Harmony
Duration 2h 18m Level Beginner Project Files Included
Software used
Toon Boom Harmony
What you will learn
In the days of hand-drawn animation, a group of top Disney animators came together and defined twelve rules of animation that, when applied properly, would create amazing animation and an engaging experience for the audience. In 1981 Frank Thomas and Ollie Johnston released a book titled 'The Illusion of Life: Disney Animation', which detailed all 12 principles.
Since then, animators around the world have studied and applied these techniques. Although they were originally created for hand-drawn animation, these 12 principles apply directly to our modern computer generated animation. Whenever you set a keyframe in any application, you should be thinking of the 12 principles of animation.
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Introduction and project overview 01:03
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Timing and spacing 15:01
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Squash and Stretch 15:10
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Straight ahead and pose to pose 12:06
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Arcs 09:39
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Follow-through and overlap 12:05
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Slow-in and slow-out 10:46
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Anticipation 07:29
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Secondary action 11:16
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Exaggeration 11:31
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Solid drawing 10:40
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Appeal 12:41
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Staging 08:54

