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Digital Tutors - Quick Start to Rigging in MODO Volume 1

Welcome to the Quick Start to Rigging in MODO. Quick Starts are a series of specially

constructed tutorials meant to be followed in sequence and include valuable exercises to

reinforce learned concepts.

The lesson format for these Quick Starts will be similar to other tutorials from Digital-

Tutors. We?ll go through MODO?s Rigging Tools in a very methodical way, making sure to cover

the tools and techniques that are most important in enabling you to get up and running

quickly. Each volume of a Quick Start will build upon the previous volume, enabling us to

progressively build up a complex project into a finished state.

In this initial volume, we?ll cover the basics of getting started with MODO?s setup process.

We?ll learn how to parent and freeze object transformations. We?ll learn how create control

objects. We?ll also learn how create clean joint systems and to conclude the training, we?ll

explore MODO?s Inverse Kinematics system and use IK effectors to control the legs of our

model.

While building a project together, you?ll be provided with valuable knowledge, and the real

power comes from being able to take the techniques you?ve learned and apply them in a

different way to your own work. With this in mind, you?ll be presented with an assignment

immediately following each volume. These assignments will challenge you to take the skills

that you?ve learned in a particular volume and apply them to a different asset.

These tutorials are designed to be taken in sequence so we really encourage you to start with

this volume and proceed all the way through to Volume 3, all so you can take advantage of the

periodic assignments along the way to get the full learning experience.

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