Udemy - Game Ready Weapon Art: Maya, ZBrush & Substance Pipeline

Master the Professional Game-Ready Weapon Pipeline

"This course delivers a complete, industry-tested workflow for creating high-quality assets. You will learn, from start to finish, how to take a weapon model from the initial blockout to a professional final render."

Softwares covered in the pipeline:

  • Maya: Blockout, low-poly modeling, and professional UV packing.
  • ZBrush: High-poly detailing, and optimization.
  • Substance Painter: Professional PBR texturing using Spec/Gloss workflow.
  • Marmoset Toolbag: High-quality baking and cinematic portfolio rendering.

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