Udemy - Game Ready Weapon Art: Maya, ZBrush & Substance Pipeline
Master the Professional Game-Ready Weapon Pipeline
"This course delivers a complete, industry-tested workflow for creating high-quality assets. You will learn, from start to finish, how to take a weapon model from the initial blockout to a professional final render."
Softwares covered in the pipeline:
- Maya: Blockout, low-poly modeling, and professional UV packing.
- ZBrush: High-poly detailing, and optimization.
- Substance Painter: Professional PBR texturing using Spec/Gloss workflow.
- Marmoset Toolbag: High-quality baking and cinematic portfolio rendering.

