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Unity Asset - RigidBody Pick-Up v2.9

Want to pick up objects like in famous games that revolve around holding objects?

Features

-Object freezing in place

-Object Zooming

-Toggable button for object holding

-Audio support

-Transparency for objects held

-Added toggle for setting the shader for object transparancy

-Transparency is completely able to be modified

-Rotation System for objects held

-Ability to have objects face you at all times, or not at all with toggle

-Improved the appeal of the Inspector

-No need to touch code! Just enable and disable from Inspector

-Added in a throwing system w/ customizable button

-Button customization

-Distance the object is held away from you

-Max distance the object will be away from you before it lets go

-Max distance for you to grab the object

-Easy customization to allow your own crosshair system

-Easy to set up objects with a simple tag

-Object maintains rotation, allowing for full physics while held

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