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Rockfish: A Complete modo 601 Project

Video Tutorial for modo 601 by Andy Brown

In this tutorial we give you the opportunity to take a project from   

start to completion in modo 601. In the process you'll get a flavor for

the options available to you, and we'll explore many of the new features

in our latest release, including numerous re-topology tools as well as

rigging and hard and soft body simulation features.

This project involves sculpting, modeling, painting, rigging and   

animating a Rockfish. Rockfish is a common term used to describe a

number of fish species that have a venom gland, but from a creative

perspective the most interesting thing about them is their colorful

markings which will make them a joy to paint and render.

The most important thing about this project is the Rockfish's   

ability to demonstrate how modo's toolset and UI allow for an almost

seamless progression through the project, allowing you to jump from one

task to another with ease. It's an encapsulation of the modo experience,

an experience where workflow is key.

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