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Reallusion iClone v5.3
Just install and go. If you require any serial enter any number combination.
iClone 5 is real-time 3D animation with quick design & production
tools for digital actors, environments, visual effects & in-house
motion capturing. Use the power of drag & drop editing with access
to the largest library of real-time ready 3D content, and a powerful
physics engine for smooth subject interactions. Be amazed with this
fully-featured 3D animation studio that has revolutionized the art of 3D
animation.
v5.3 (v5.3.2103.1) released 6th September-12
Microsoft Kinect for Windows Mocap Device:
Added: ?Near mode? and ?Head rotation? options.
Enhanced: Update Kinect for Windows driver from v1.0 to v1.5 (Ref: )
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Enhanced performance
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Better skeleton tracking
Fixed: Some operations may cause program crash.
Others:
Added: iClone Message Panel, providing additional warning or error messages for iClone, plugin, and LUA script operations.
Added:
?Bake Constraint Key? option in the modify panel of the Animation ?
Motion area. Now users can bake Look At / Link / Path Constraint / Reach
Keys to iMotion clip, and for further FBX/BVH motion export through
3DXchange Pipeline.
Enhanced: Support for morph-based facial
animation in iClone5. The new head system is now compatible with lipsync
animation and facial puppeteering.
- To utilize the unique facial
expressions tools, you will need to have the new Monster Character Pack
which is specially designed with a morph-based head system. This pack is
scheduled to release in October 2012.
- Reallusion will add the morph-based head import functionality in the next 3DXChange release.
Enhanced:
Separated the "Material & Texture Settings" into 3 sections. It's
now easier to fold/unfold material settings, which allows for quicker
material picking and adjustment without the need to constantly scroll up
and down the modify panel.
Enhanced: When applying accessories to a
target bone location, the accessory will retain the correct orientation,
regardless of the bone naming difference between character generations.
This also works for 3DXchange5 imported Non-Standard Characters.
Fixed:
For a skinned prop rigged to several sub-nodes, you can now attach each
node to a different character bone, and correctly display the skin-bone
rigged result. You can save it together with a character, or delete the
skinned prop without error.
- Product Name: Vatican Feel
v5.23 (v5.23.1913.1) released 16th July-12
Fixed: Lip-syncing results were not correct; they would sometimes exaggerate expressions.
v5.22 (v5.22.1820.1) released 20th June-12
Fixed: Thumbnails disappeared when using the Uploader with data saved in iClone5 64Bit version.
Fixed: Using characters converted in 3DX5, would sometimes make the Motion Layer editing crash.
Fixed: Motion captured demo project (Gorf Project) would not load in iClone.
Fixed: Dragging an image to a path would cause iClone to crash.
v5.21 (v5.21.1627.1) released 27th April-12
Fixed: Popup message "Raise Left Cheek" crashing under some special conditions.
Fixed: Could not reload projects containing particle effects.
Fixed: "Terms Of Endearment" & "Argument's Motion pack" content packs were not working properly.
Fixed: Device Mocap was not working in 64Bit OS.

