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Reallusion iClone v5.3

Just install and go. If you require any serial enter any number combination.

iClone 5 is real-time 3D animation with quick design & production

tools for digital actors, environments, visual effects & in-house

motion capturing. Use the power of drag & drop editing with access

to the largest library of real-time ready 3D content, and a powerful

physics engine for smooth subject interactions. Be amazed with this

fully-featured 3D animation studio that has revolutionized the art of 3D

animation.

v5.3 (v5.3.2103.1) released 6th September-12

Microsoft Kinect for Windows Mocap Device:

Added: ?Near mode? and ?Head rotation? options.

Enhanced: Update Kinect for Windows driver from v1.0 to v1.5 (Ref: )

  • Enhanced performance

  • Better skeleton tracking

Fixed: Some operations may cause program crash.

Others:

Added: iClone Message Panel, providing additional warning or error messages for iClone, plugin, and LUA script operations.

Added:

?Bake Constraint Key? option in the modify panel of the Animation ?

Motion area. Now users can bake Look At / Link / Path Constraint / Reach

Keys to iMotion clip, and for further FBX/BVH motion export through

3DXchange Pipeline.

Enhanced: Support for morph-based facial

animation in iClone5. The new head system is now compatible with lipsync

animation and facial puppeteering.

  • To utilize the unique facial

expressions tools, you will need to have the new Monster Character Pack

which is specially designed with a morph-based head system. This pack is

scheduled to release in October 2012.

  • Reallusion will add the morph-based head import functionality in the next 3DXChange release.

Enhanced:

Separated the "Material & Texture Settings" into 3 sections. It's

now easier to fold/unfold material settings, which allows for quicker

material picking and adjustment without the need to constantly scroll up

and down the modify panel.

Enhanced: When applying accessories to a

target bone location, the accessory will retain the correct orientation,

regardless of the bone naming difference between character generations.

This also works for 3DXchange5 imported Non-Standard Characters.

Fixed:

For a skinned prop rigged to several sub-nodes, you can now attach each

node to a different character bone, and correctly display the skin-bone

rigged result. You can save it together with a character, or delete the

skinned prop without error.

  • Product Name: Vatican Feel

v5.23 (v5.23.1913.1) released 16th July-12

Fixed: Lip-syncing results were not correct; they would sometimes exaggerate expressions.

v5.22 (v5.22.1820.1) released 20th June-12

Fixed: Thumbnails disappeared when using the Uploader with data saved in iClone5 64Bit version.

Fixed: Using characters converted in 3DX5, would sometimes make the Motion Layer editing crash.

Fixed: Motion captured demo project (Gorf Project) would not load in iClone.

Fixed: Dragging an image to a path would cause iClone to crash.

v5.21 (v5.21.1627.1) released 27th April-12

Fixed: Popup message "Raise Left Cheek" crashing under some special conditions.

Fixed: Could not reload projects containing particle effects.

Fixed: "Terms Of Endearment" & "Argument's Motion pack" content packs were not working properly.

Fixed: Device Mocap was not working in 64Bit OS.

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