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Learning Cocos2d-JS Game Development 2015
Chapter 1: Hello World ? A Cross-platform Game
Chapter 2: Adding Interactivity ? The Making of a Concentration Game
Chapter 3: Moving Sprites around the Screen ? An Endless Runner
Chapter 4: Learn about Swipes through the Making of Sokoban
Chapter 5: Become a Musical Maestro
Chapter 6: Controlling the Game with Virtual Pads
Chapter 7: Adding Physics to Your Games Using Box2D Engine
Chapter 8: Adding Physics to Your Games Using the Chipmunk2D Engine
Chapter 9: Creating Your Own Blockbuster Game ? A Complete Match 3 Game
