Digital Tutors - Advanced Lighting and Rendering Techniques in V-Ray for Maya

In this course, we?ll explore some advanced techniques for lighting and rendering a bike.

We?ll start by using an IBL (image-based lighting) setup. Along the way, we?ll create complex shader materials and define our surface material within a photographically lit environment. Finally, we?ll create precomps and lighting comps using NUKE.

By the end of this V-Ray for Maya tutorial, you?ll have learned some new tips and tricks for your own lighting and rendering projects.

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