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CGMA - Environment Design 1 (with James Paick)

As of Oct 2014 this class is no longer available on cgmasteracademy.com. Though you can still find the info about it in the Internet Archive.

This course focuses on the basic and general outline of creating an environment as used in illustration and concept design for the video game and film industries. There will be a firm focus on creating thumbnail and final illustrations, composition, value studies, perspective and digital painting techniques in Photoshop.

Course Outline:

Week 1: The basics of composition perspective and values.

Week 2: Full value painting and lighting.

Week 3: Concepts for environments.

Week 4: Paintover of previous weeks assignment.

Week 5: Basics of color.

Week 6: Concept design project.

Week 7: Review of thumbnails.

Week 8: Final review.

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