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Digital Tutors - Introduction to C# in Unity

Duration 2hr 16m.

Project Files Included.

In this series of tutorials we'll discuss the major foundations of scripting with C# in Unity and

apply what we've learned into a mini project. To start out, we'll look at the core workflow for

creating and executing scripts in the Unity Editor.

Then we'll learn about the core fundamentals that are used when scripting in Unity such as

creating and manipulating variables, understanding the different types of operators, and how we

can create instructions for our game objects using functions. We'll also jump into creating logic

with conditional statements, loops, and basic arrays.

Finally, we'll take what we've learned and apply it to creating a simple physics based rolling

ball game.

  1. Introduction and project overview

  2. Creating and applying scripts

  3. Creating variables

  4. Assignment and arithmetic operators

  5. Logical and comparison operators

  6. Using if statements

  7. Using switch statements

  8. Creating functions

  9. Creating loops

  10. Using basic arrays

  11. Project: Moving the ball

  12. Project: Setting up the camera

  13. Project: Collecting coins

  14. Project: Creating a coin counter gui

  15. Project: Creating the killbox

  16. Project: Setting up the finish line

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