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Autodesk 3ds Max 2015 Essentials

Chapter 1: The 3ds Max Interface

Chapter 2: Your First 3ds Max Project

Chapter 3: Modeling in 3ds Max: Architectural Model Part I

Chapter 4: Modeling in 3ds Max: Architectural Model Part II

Chapter 5: Introduction to Animation

Chapter 6: Animation Principles

Chapter 7: Character Modeling Part I

Chapter 8: Character Modeling Part II

Chapter 9: Introduction to Materials

Chapter 10: Textures and UV Workflow: The Alien

Chapter 11: Character Studio: Rigging

Chapter 12: Character Studio: Animation

Chapter 13: Introduction to Lighting: Interior Lighting

Chapter 14: 3ds Max Rendering

Chapter 15: mental ray

Appendix A: Autodesk 3ds max Certification

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