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Unity Asset - Audio Toolkit v6.5.3

Requires Unity 3.5.7 or higher.

Audio Toolkit is a complete, easy-to-use, and performance optimized framework to play and manage music and sound effects in Unity. Designed for and used in AAA game titles.

Features include:

* Set up complex sound and music behaviour without any coding.

* Super-easy audio triggering in scripts: e.g. AudioController.Play("MySoundID");.

* Define audio assets in categories with volume adjustable at runtime.

* Specify alternative sounds using advanced selection modes.

* Audio object pools for optimized performance on all platforms including iOS, Android, etc..

* Many audio parameters, such as: random pitch & volume, delay, looping, etc.

* Special functions for music including cross-fading and playlists.

* Gapless audio stitching with random variations.

* Overview and log windows to manage a large amount of audio.

* Bonus: Pooling class free to use for any purpose

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