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Gnomon Workshop - Creating Believable 3D Environments Seth Thompson

The Gnomon Workshop ? Creating Believable 3D Environments The Making of Unmystified

In this presentation, Seth Thompson shares many of the fundamental skills and insider tips he

has learned during his professional career that can improve the speed of creation and the

quality of 3D environments. He covers methods for controlling the viewer?s eye with strong

composition, creating believablility, reference, modeling, sculpting, lighting, UVW mapping

and how to quickly texture a scene with tileable and camera-projected materials. Numerous

ZBrush sculpting demonstrations and explanations for 3ds Max plug-ins, including Tension

Modifier, Ivy Generator, nonQuadSelector and Ultimate Painter, are provided. Software

showcased in this lecture include 3ds Max, ZBrush, Adobe Photoshop and V-Ray, however, the

majority of the techniques are applicable across all 3D packages. For those interested in

improving their environment workflow, Seth?s years of experience and clear passion for the

subject will help develop your skills, whether you are a student or professional.

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