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3D Coat 4.0 Beta 10

3D-Coat is the one application that has all the tools you need to take

your 3D idea from a block of digital clay all the way to a production

ready, fully textured organic or hard surface model.

Beta

versions contain bugfixes and features for upcoming V4. Beta features

intended for V4 may be enabled or disabled via

Edit->Preferences->Show beta tools. Pay attention that versions

from 3.7.14 it are actually V4 betas and many features that you see

there are actually V4 preview. Beta features are LC tools, iconic UI,

colored specular/emissive, scaled projection for photoshop, some new

retopo tools, vertex voxel painting and some other, you may check it

with "Show beta tools". But actually it hard to distinguish what

beloongs to V3 and what to V4 because V4 is just logical evolution of

V3.

Changes:

15.12.2013 BETA10

  • Magic wand tool in Paint room

  • New items in VoxTree->RMB menu: Show all, Shoaw subtree (to make nodes visible)

  • All applicable brush jitters will act on merge tool in "On pen" mode

  • VoxExtruude works now correctly with different combinations of symmetry/extrude directions/flattern

  • a lot of mantis reported problems fixed, big work done there

About 3D-Coat

Currently

Andrew Shpagin is Lead Programmer and Director of the 3D-Coat project.

He gained experience of creating game development tools while working on

game projects at GSC Game World studio, where he occupied the position

of Lead Programmer in the strategy department. Andrew has 9 projects

released. Many of them are well-known and popular not only in ex-USSR,

but also in Europe, North America and Japan.

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