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2D Artist Issue 88
In our vibrant tutorial section this month we continue to bring you visually stunning work from some of the most exciting names in the digital world. Jason Stokes explores using a 3D block-in to help design and paint a concept of a personal carrier, in the penultimate chapter of Off World Vehicle Design.
In this month?s installment of our New Worlds tutorial series, Gerhard Mozsi shares an interesting back story that formed the ideas and design of the creatures that inhabit the world he has created, as well as demonstrating the process behind painting and texturing them.
We also continue our Costume Design and Creature Anatomy series, which sees Markus Lovadina design a decadent costume for a merchant trader, and Vinod Rams share tips and techniques to successfully merge human and animal anatomy to create an interesting hybrid.
Hani Troudi draws inspiration from the sixties in his image "Bad" Pinup in this month?s Making Of. From the initial sketches through to the painting process and post-production, this article is a must for anyone interested in creating their own pinup.
If all that wasn?t enough we also have an interview with awesomely talented concept artist Thomas Scholes, a brilliantly fun sketchbook by Vincent Altamore and our fantastic gallery, which features ten outstanding digital images from some very talented artists such as Jason Seiler, Blaz Porenta and Vanja Todoric. So put your feet up and enjoy this jam-packed issue!
What in this month?
Interview: Thomas Scholes
The Sketchbook of: Vincent Altamore
The Gallery: 10 of the Best 2D Artworks
Tutorial Series: Off World Vehicle Design - Chapter 3: Personnel Carrier by Jason Stokes
Tutorial Series: Designing New Worlds - Chapter 4: Creatures by Gerhard Mozsi
Tutorial Series: Costume Design - Chapter 2: Merchant Trader by Markus Lovadina
Tutorial Series: Creature Anatomy - Chapter 2: Human and Animal Hybrids by Vinod Rams
Making Of: "Bad" Pinup - Project Overview by Hani Troudi
Promotion: Digital Art Masters:v7 - Free Chapter Book Promotion

