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CGCookie - Unity - Noob to Pro Shader writing for Unity 4 - Intermediate
In the Intermediate section we will start off by adding transparency to our shaders before moving on to reflections and refractions, after that we
will cover how to add anisotropic lighting to our shaders followed by creating depth fog and depth of field that will work in unity free, we also
cover flat translucency, vertex animation and end with toon shading. This is a big series and I hope you are as excited as I am to get started.
To accompany the videos, I have made sure there is a full written version of each tutorial in the source files along with the shaders available to
Citizen Members.
Be sure to watch the tutorial carefully, and post any questions you may have if you get stuck, as there is a lot to cover.
