No public preview image is available.
X-Particles v2 Pro For Cinema 4D R13-R14 & R15
Searched for this plugin, found V1 only, so here it is.
X-Particles v2 Pro For Cinema 4D
Year / Date : 2013
Version : v2 Pro Developer : X-Particles Bit depth : 32bit, 64bit Language : English Medicine : Present System requirements : Cinema 4D R13, 14 Description : X-Particles v2 For Cinema 4D R13-R14 - this is the Pro version X-particle which is a full-featured particle system which is suitable for most purposes, is intended for experienced users and those who want to produce high-end effects. X-Particles v2 For Cinema 4D is a completely new particle system, which does not need a standard or Cinema 4D Thinking Particles.
Emitter Features:
-
Maximum Particle count of 1 billion particles (C4D has Itself A Smaller Total limit on the number of objects Which can be generated);
-
Multithreaded emitter;
-
Fast Particle Generation, significantly faster Compared to the Previous version (1.2);
-
Memory footprint kept as Low as Possible;
-
Competely revised and much Improved Collision engine;
-
Three standard emitter Shapes, or use any Primitive, polygon object, or spline as A source of particles;
in object mode, and direction Initial Particle emission source (EG object vertices or polygons or texture A) can be selected;
-
Also in object mode, particles can be emitted from objects Which are Being Themselves generated by another X-Particles object (EG put A Trail object in A Sweep NURBS and use the Sweep as A source object for more particles);
-
In object mode particles can be emitted from A Voxel Grid;
-
Emitted particles can be stuck to the source object and Move with IT;
-
Emitters can be used to Spawn Other particles from particles using A Spawn Modifier;
-
User-selectable Editor Colour and Shape for particles;
-
Many Other parameters Including Speed, birthrate, emission frames, lifespan, etc.;
-
Built in HUD display for Particle Counts;
-
MAXON'S "Thinking Particles" can be emitted for compatibility with Pyrocluster and the Hair renderer. Key features: "Four of the generator objects: an emitter object, Sprite Generator and Trail; "Three control object: the system, the question of action; "Professional Effects, various built-in modifiers, which are used in the movies and some new programs, "Six tags; "revised and significantly improved engine, "Shader Particles; "Sprite channels shaders; "Online Updater for quick updates and bug fixes.
-
install the plugin here C: \ Users \ name \ AppData \ Roaming \ MAXON \ CINEMA 4D R14 \ plugins
-
From the folder x-particles.lib4d set here C: \ Users \ name \ AppData \ Roaming \ MAXON \ CINEMA 4D R14 \ library \ browser
-
Run CINEMA 4D, the display for entering the serial number (present in the distribution file. txt) 4. Done!
fyi:
I tested the R14 plugin in R15 , added a x- particles emitter pressed play and worked for me.
tj
