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Rapid Rig Advanced_Auto Rig For Maya v2.0.8-Rapid Rig Poser v2.0.7 +Rapid Rig Modular v1.4.9

The rapid rig is a tool designed to bridge the gap between character modeling and character animation. Using the user interface, the script enables the user to set up a bi-pedal character skeleton and rig in minutes, a process which can take up to several days.

The advanced version of the rig comes with enhanced features including:

? FREE updates and support as quickly as I can

? customizable number of finger, toe, neck and spine joints

? stretchy and "toony" arms, legs, neck and spine

? elbow and knee locking and following in inverse kinematics

? arm and leg scale to compensate for IK pop when a limb completely straightens

? orientation control for hips, shoulders, head and eyes

? optional geometry created based on the user's rig set-up, as well as other animator-friendly controls

? "Rapid Anim" animation interface for speeding up animation pipeline, including IK/FK matching

My mission is to provide an easy-to-use, feature-rich rigging tool at a great value. I have a fantastic user-base so far, and this community has helped me to add several great features and improve the quality of the script through bug fixes, feature requests, and other feedback.

For the animator out there, you might be interested in my latest script, "Rapid Poser". A companion to "Rapid Rig: Advanced" that is intuitive and will enhance animation workflow.

*NOTE: Rapid Rig: Advanced is not compatible with Maya LT.

Rapid Rig: Poser is a tool that is a companion to the Rapid Rig: Advanced script. As the Rapid Rig is designed to speed up rigging, Rapid Rig: Poser is designed to speed up animation.

*Rapid Rig: Poser will only work with with Rapid Rig: Advanced.

It is a customizable interface to quickly:

  • Select controls

  • Mirror pose

  • Transfer pose from one side to the other

  • IK/FK matching

  • Reset controls

  • Save & Load Poses for your rig

  • Save & Load Poses from one rig to another

*Rapid Poser requires Rapid Rig: Advanced*

"Rapid Rig: Modular" is a new tool I have been developing for over two years. I have taken everything I have learned and built into "Rapid Rig: Advanced" and tore it down to its core, then built it back up into something with incredible flexibility. If you want a character with 4 arms, two heads, 20 eyes, 14 fingers, 8 legs, etc. you can now achieve this with this very powerful and robust tool while having very similar functionality to Rapid Rig: Advanced.

You can build a rig from scratch, starting only with a ROOT and adding:

?Splines (splines, necks, tails)

?Arms

?Legs

?FK Chains (fingers, tails, spines, wings)

?Heads

?Look-Ats (eyes)

You can attach any of these to each other in any order you like. You can make assymetrical characters, humans, dogs, spiders, birds, centaurs, dragons. Almost any creature you can imagine, you can rig with these tools.

The script comes with some powerful presets to get you started on with rig to save you time.

?Biped (Human)

?Quadruped

?Arachnide

?Bird

All modules can be modified after creation. You can also clone, mirror, reattach, pin and re-color your modules.

If you are happy with your proxies, you can save them out to a text file which can be loaded into any scene.

You can also save the transform information of your proxies to load onto a different proxy rig that is not identical.

*NOTE: Rapid Rig: Modular is not compatible with Maya LT.

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