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CGCookie - Max - Nature Rendering
Introduction
In this video for 3ds max, we?ll start working at a new series to take a look at some natural environment with a simple macro photo.
What we?ll do
In Nature rendering Part 1, we?ll start exploring how to approach to nature rendering, and we?ll start with a simple macro render of a tomato. We?ll use spline/poly modeling to create the plant and the tomato, then we?ll start to prepare a basic version of its materials. The illumination will be done using a HDR map. In Part 2 we?ll focus on creating more realistic shaders and trying to finalize the project.
