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3DBuzz - Houdini Technical Director Series Volume I

This first volume of the Technical Director Series focuses on the creation of the various digital assets that will be used to create the Talented Ball animation project. Most every CG artist out there does a bouncing ball project at some point in their career, but this is no ordinary bouncing ball! With a fully customized artist UI to help animate the main character and a complex crowd simulation driving a procedural audience, you'll find yourself creating high-end digital assets in no time!

01:07:09 Introduction

02:09:08 Talented Ball Intro

03:20:03 Creating the Floor

04:32:09 Creating the Stage, Pt. 1

05:12:32 Creating the Stage, Pt. 2

06:29:49 Creating the Stage, Pt. 3

07:46:00 The Character's Shader

08:24:05 Character Rig

09:20:26 Character Digital Asset

10:46:40 Creating the Pool, Pt. 1

11:20:13 Creating the Pool, Pt. 2

12:15:25 Creating the Ladder, Pt. 1

13:25:22 Creating the Ladder, Pt. 2

14:14:06 Creating the Ladder, Pt. 3

15:35:11 Creating the Bleachers, Pt. 1

16:31:41 Creating the Bleachers, Pt. 2

17:13:28 Creating the Bleachers, Pt. 3

18:36:20 Creating the Bleachers, Pt. 4

19:34:48 Creating the Bleachers, Pt. 5

20:20:00 Creating the Bleachers, Pt. 6

21:08:34 Creating the Bleachers, Pt. 7

22:39:31 Creating the Bleachers, Pt. 8

23:24:28 Creating the Audience, Pt. 1

24:49:32 Creating the Audience, Pt. 2

25:08:37 Creating the Audience, Pt. 3

26:15:30 Creating the Audience, Pt. 4

27:21:22 Creating the Audience, Pt. 5

28:13:17 Creating the Audience, Pt. 6

29:22:05 Creating the Audience, Pt. 7

30:22:40 Creating the Audience, Pt. 8

31:08:37 The Audience Shader, Pt. 1

32:24:54 The Audience Shader, Pt. 2

33:12:42 The Audience Shader, Pt. 3

34:23:19 The Audience Shader, Pt. 4

35:16:01 Laying Out the Bleachers

36:16:19 Bleacher Modification Options

37:04:00 Conclusion

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