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Digital Tutors - Modeling Complex Surfaces for Product Design in SolidWorks

Throughout these lessons we'll be highlighting in-context modeling techniques while using surfacing components to create complex surface models for product design. You will be exposed to various ways to take advantage of SolidWorks? feature tree and surface modeling tools in order to create robust, editable design models.We'll also be using assemblies, parts, images, and sketches in order to create master sketches to drive all the parts that we'll be creating in this tutorial. After watching this tutorial you'll be able to use a variety of references to create complex surface parts in the design of a multi-part model inside of SolidWorks. Some of the key takeaways from watching this training include learning how to create multiple parts in assemblies that reference one another while use orthographic master sketches.You'll also be able to recognize and setup conditions for various surfacing tools in order to create complex geometries while considering design changes, tooling and manufacturing methods in the design of your parts. By the end of the training, you will have learned how to begin to detail surface models for design intent and product visualizations.

  1. Introduction and project overview

  2. Using control or master sketching

  3. Surfacing tools introduction

  4. Importing reference parts into an assembly

  5. Aligning and mating parts in an assembly

  6. Creating orthographic views to print

  7. Importing hand sketches into our surface parts

  8. Aligning top planes on part split lines

  9. Making control sketches for the power supply

  10. Adding in splines for the power supply

  11. Fixing out of context relations

  12. Creating basic surfaces from sketches

  13. Generating a sweep with a fitted spline

  14. Trimming, creating, and splitting complex surfaces

  15. Joining projected curves

  16. Creating a vanishing edge

  17. Mirroring bodies and thickening surfaces

  18. Solid modeling overview

  19. Splitting bodies

  20. In-context conclusion

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