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[UE4] The Solus Project: Blueprint Introduction
Author: Sjoerd ?Hourences? De Jong
Platform: UE4, PC
Required: UE4 4.0 or newer
Length: 2h 29m
Size: 2.94 GB
Difficulty: Beginner
The Solus Project: Blueprint Introduction is a complete and detailed training video that aims to get you up to speed in Blueprint scripting in Unreal Engine 4.
Starting from the basics, and building upon the free Solus Example project, this beginners video starts off by talking you through creating a door for Solus. First one that is set up in the level, then one that is set up in a separate Blueprint. Following that you will be building a pressure plate to control the door, and following that the video covers how to build a basic item system. Detecting, highlighting, and picking up rocks in the world, and place them on the pressure plate to keep the door open permanently.
Content ? 2h 29m
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Intro ? 2.30m
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Basics ? 15.24m
? ? Interface
? ? Visual scripting concept
? ? Key differences compared to Kismet
? ? Print a message
? ? Teleport the player
? ? Toggling lights and particles
- Your first Blueprint ? 17.56m
? ? Animating a door
? ? Timeline introduction
? ? Triggering a door
- Separating Blueprint out into separate actors ? 38.43m
? ? Actor parents
? ? Component Editor
? ? Building of a pressure plate that responds to the player
? ? Letting the pressure plate communicate with the level and open the door using Events
- Blueprint Beyond Level Scripting ? 52.22m
? ? Creating an item that can be carried ? Item itself
? ? Letting the player detect and carry the item
? ? Letting the player drop an item
? ? Highlighting the item
- Wrapping up ? 23.01m
? ? Adding in weight to the item
? ? Slowing down the player while carrying the item dependent on the weight of the item
? ? Modifying the pressure plate to detect the weight of the item


