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Lynda ? Unity 5 2D Essential Training

Use rar 5.11 Project files from 177 MB to 15,7 MB (Rar 5.11)

In this course you'll learn how to make a full 2D game from start to finish, using the powerful Unity 5 engine. The end game will work across desktop, web, and mobile devices, and be fully customizable?so you can swap author Jesse Freeman's artwork and use his game, "Super Zombie Runner," as the template for your own unique design.

Super Zombie Runner riffs off the popular endless runner genre: a one-button casual game that's not only fun to play but exciting to build. The focus of the work is a reusable code base that you can extend and make your own, while learning the basics of object pooling, supporting multiple screen resolutions, tracking scoring, and multi-platform publishing. Along the way, Jesse covers key Unity features, such as working with sprites, creating animations, and leveraging the UI components.

Topics include:

Working with sprites and animation

Creating the player

Spawning GameObjects

Adding obstacles and collisions

Building the game objects and logic

Managing game state

Creating pixel-perfect cameras

Designing for multiple screen resolutions

Adding scores

Optimizing performance

Publishing to desktop, web, and mobile platforms

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