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3D-Coat V4.5 beta13A Multilingual Win64
3D-Coat v4.5 beta13a + Patch iND
It is first beta with PBR support. Not all is done, something still missing, but now it is at least workable.
Important:
- Keep backups of scenes, presets and materials. Better - do backup of folder MyDocs/3D-CoatV4
For example, rename it MyDocs/3D-CoatV4 to MyDocs/3D-CoatV4_OLD, run beta, work there. If you want to get back to 4.1.17D -
rename or copy MyDocs/3D-CoatV4_OLD to MyDocs/3D-CoatV4
Changes:
-
fixed long loading of some 3b files
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masks are used in materials correctly
6.03.2015 4.5.BETA13
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Finished render room update, rendering using panorama lights supported!
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Undo lag on highpoly objects fixed
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Fixed problem of "parasite" background transparency inside semitransparant controls/guides in incremental render mode.
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Possibility to open Autosave directly from File menu.
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UV mapping currected, v-direction flipped
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Blur/sharpen panorama control in navi bar
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Color transformations will not be applied to normalmap layer in "Apply to al" mode.
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Crash related to vertex painting and undo fixed.
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Space panel size decreased even more.
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Problem of saving Vox Hide hidden data solved. How all may be restored after reopening the scene.
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Broken small-scale curves problem fixes
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ggx supported very well!
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Export of AO/curvature in unified export dialog
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Draw on plane option got additional constraints - XY,YZ and ZX planes.

