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3D-Coat V4.5 beta13A Multilingual Win64

3D-Coat v4.5 beta13a + Patch iND

It is first beta with PBR support. Not all is done, something still missing, but now it is at least workable.

Important:

  1. Keep backups of scenes, presets and materials. Better - do backup of folder MyDocs/3D-CoatV4

For example, rename it MyDocs/3D-CoatV4 to MyDocs/3D-CoatV4_OLD, run beta, work there. If you want to get back to 4.1.17D -

rename or copy MyDocs/3D-CoatV4_OLD to MyDocs/3D-CoatV4

Changes:

  • fixed long loading of some 3b files

  • masks are used in materials correctly

6.03.2015 4.5.BETA13

  • Finished render room update, rendering using panorama lights supported!

  • Undo lag on highpoly objects fixed

  • Fixed problem of "parasite" background transparency inside semitransparant controls/guides in incremental render mode.

  • Possibility to open Autosave directly from File menu.

  • UV mapping currected, v-direction flipped

  • Blur/sharpen panorama control in navi bar

  • Color transformations will not be applied to normalmap layer in "Apply to al" mode.

  • Crash related to vertex painting and undo fixed.

  • Space panel size decreased even more.

  • Problem of saving Vox Hide hidden data solved. How all may be restored after reopening the scene.

  • Broken small-scale curves problem fixes

  • ggx supported very well!

  • Export of AO/curvature in unified export dialog

  • Draw on plane option got additional constraints - XY,YZ and ZX planes.

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