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Peregrine Labs Yeti v1.3.17 For Maya 2013 - 2015 Win64


Peregrine Labs Yeti v1.3.17 For Maya 2013 to 2015 x64


yeti* is a powerful node based toolset for producing fur, feathers and efficiently instancing geometry within Autodesk?s Maya?

fur and hair

It?s what Yeti was built for, with numerous nodes for styling and an integrated dynamics engine all of your fur and hair needs can be met.

Feathers

A custom procedural generator takes feather creation and rendering a step further to offer an efficient artist friendly means of creating extremely high detailed plumage.

feature list

Core

non-destructive procedural workflow

multi-core evaluation of graphs

expression-based node parameters

numerous nodes including grow, scatter, comb, clump, texture and many more

integrated low resource caching system

changing UVs and topology handled gracefully

subdivision surfaces supported as an emissions surface

high quality, fully multi-threaded dynamics solver

Grooming

non topology specific

strands can be placed anywhere on a surface at any density

unlimited number of user attributes to control parameters in a graph

export/import any attribute to/from a 2d textures

surface-based combing and 3d sculpting modes

integrated strand editing via Maya component mode

easy tools for creating parting and crowns

Workflow

fully integrated into Maya

support for corrective grooming post-dynamics

unlimited number of surfaces, grooms and guide curves

visual procedural feather editor

instance geometry to points and fur

deformable instances that follow the shape and motion of input fibres

comb and deform fur based on grooms and guide curves

group points and fur based on bounding geometry

publishable groom files that store a whole groom in a single file for easy versioning and asset management

Rendering

render-time dynamic evaluation

rendering parameters (density, etc.) can be changed without the need to re-cache

command line PTC generator for point-based occlusion and GI

ability to pass custom surface attributes to shader for render time effects

renderer-specific instance optimizations

For Installation instructions check readme text or look below

-------== Peregrinel Yeti 1.3.14 Maya 2013-2015 ==-------

1# extract the package(s)

2# edit the *.mod file and change YETI_ROOT in both lines

3# edit the *.mod file and change YETI_LICENSE to $YETI_ROOT/licenses

4# place the *.mod file to a location maya knows as MAYA_MODULE_PATH

Enjoy

Always remember: If you like it and can afford it or if you make money with it BUY IT!!!!!

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