ArtFab

No public preview image is available.

CGCookie - Max - Creating Digital Environments for Film

In this 3D Studio Max tutorial I will be covering how I create a full CG environment for a green screen replacement to be used in a film.

The example I will be using is recreating a shot I did for a project called White Storm, that required making a realistic cave environment from scratch. The videos will cover how I go about planning and doing layout of the 3D scene in 3ds Max. How I sculpt out environment details in Zbrush using custom brushes, which I will show you how to make.

Finally in the last section I will show how I create materials and light the final shot using Vray in 3ds Max. You can find out more about White Storm at whitestormsaga.com.

Interested in more sculpting tutorials? Head over to

Open in Telegram

Keep exploring

Open in Telegram